Post by Jordanna on Dec 8, 2005 23:56:45 GMT -5
These are primary settings in which action takes place in this game. If you have any other location suggestions, feel free to offer them by posting in the Moderator's Office.
Lusus Naturae: A drab and somewhat seedy bar, owned by Nocturne through a dummy company. All but hidden on a side street, it goes unnoticed by ordinary humans, but rumors of its existence have a way of spreading to mutant newcomers. It is the primary social scene for mutants in Manhattan. Nocturne has agents here at all times, watching and listening for people and news that may be of use to him. Hard-luck mutants in search of a job or a handout will always find it here--but there is inevitably a price to pay.
There are rooms upstairs where mutants with noplace else to go are sometimes allowed to stay temporarily. The living quarters of Pink, the head bartender, are also located here. Mutant rock/grunge band "Nature Laughs Last" performs at the bar every Friday and Saturday night.
The Bunker: An underground labyrinth beneath the Tiernan building, partially built from an abandoned section of subway tunnel. This is the true base of Nocturne's criminal organization, where plans are made and his operatives are trained. His own living quarters (which no one else has entered) are here, as well as rooms for his inner cadre.
The Bunker includes the sparring room, a large space where Nocturne's agents engage in fight training--and where, sometimes, less pleasant things happen. It is unfurnished, except for a ceiling-high mountain of wooden crates in each corner, which are used for climbing or to arrange obstacle courses. The walls and floor are bare concrete.
Tiernan Enterprises: A fifteen-story office building, owned by Nocturne and bearing his real name. It is outwardly the home to his "consulting firm", Tiernan Enterprises, the front for his criminal activities. Some legitimate agencies are at work here, including those that manage his mutant charities, but its true nature is that of a den of extortion, drug trafficking, and various other rackets. Nocturne himself has a corner office on the top floor. The interior of the building is decorated entirely in neutral and pastel shades, as his eyes are rather sensitive to bright colors.
The ground floor includes a small solarium at the rear of the building, overlooking a walled garden with a stone fountain. Nocturne designed this space to be a bubble of tranquility in the middle of the city. He dines here often with his inner cadre of operatives, and there is a kitchen down the hall.
Casselton Mortuary: The funeral parlor owned and managed by Henry Casselton, a human who is a mutant sympathizer and the ally of Nephthys. He has allowed his business to serve as a meeting place for the mutants who oppose Nocturne.
Henry's office is practically a miniature museum of Egyptian artifacts, decorated with funerary objects, framed hieroglyphic scrolls, and statuettes. Some meetings take place here, but others occur in the visitors' parlor. This is a comfortable room decorated in burgundy and beige, with mahogany paneling, antique English pastoral paintings, and plush chairs and sofas.
Grimalkin, Inc.: A detective agency operating out of a storefront office only a few blocks away from Lusus Naturae. Word-of-mouth advertising (the lifeblood of the organization) proclaims it to be the only Private Investigations firm run entirely by and for mutants.
The storefront itself is unremarkable, with a single (cracked) plate-glass window with the company's name and its motto: "Down these mean streets a man must go . . ." A few plants live an unremarkable life on the front windowsill.
Inside, Grimalkin, Inc. consists of an exterior wating room with several worn armchairs, a coffee table with a few water-stained novels, and a perpetual layer of dust. A door with "R. Dawson, Investigator" leads back to the private office.
This is furnished with an armchair and two bookcases, a water cooler, framed photographs from classic movies (as well as a framed investigator's license), a dorm-sized fridge and several filing cabinets. Two hardback chairs face Daws' desk; Daws herself has a swivel chair. The office has several narrow windows set just below the ceiling level, and a solid metal door leading onto the alley behind the building. Where the waiting room gives off an air of gentle neglect, the office is lived-in and comfortable.
The Paragon Club: An upscale nightclub owned by ex-mobster Sidney Rosenstein. Although Sid is personally welcoming to mutants, societal politics have caused the clientele to be mostly human.
The Paragon is home to entertainer Foxy Malone, Sid's best friend and (secretly) a mutant. With his ability to mimic voices, Foxy spends the eight o'clock hour each night imitating other singers upon request, and at ten-thirty gives a half-hour performance of his own songs and comic material.
The decor of the Paragon is Streamline Moderne (a variation of Art Deco) in shades of pale blue and silver, evoking the style of the 1930s. The spacious main floor contains the stage, orchestra pit, dance floor, and
tables for diners. Overlooking this floor level are three semi-circular tiers of booths.
Our Lady of Refuge Catholic Church: Set on a side street of a predominantly mutant area, Our Lady of Refuge is an aging but well-loved and cared for building. The main building is a traditional whitewashed church, complete with belfry; the lot next to it holds a small gym building and a baseball diamond.
Inside, Our Lady of Refuge is clean if somewhat shabby. Stained-glass windows let in subdued light. The pews are heavy, old-fashioned affairs with worn green velvet seats; it also boasts an old-style confessional booth near the altar. There isn't a lot of pomp or glitter in the sanctuary; this is a church for God's less-fortunate followers.
The Rosenstein Home: The fine Colonial house on Long Island is home to Sid Rosenstein, his three children, and their maid Consuela Ramirez. The five bedrooms allow each of them to have their own room. The kitchen is spacious and near-professionally equipped, partly because family friend Alex Malone often enjoys cooking for the family.
Lusus Naturae: A drab and somewhat seedy bar, owned by Nocturne through a dummy company. All but hidden on a side street, it goes unnoticed by ordinary humans, but rumors of its existence have a way of spreading to mutant newcomers. It is the primary social scene for mutants in Manhattan. Nocturne has agents here at all times, watching and listening for people and news that may be of use to him. Hard-luck mutants in search of a job or a handout will always find it here--but there is inevitably a price to pay.
There are rooms upstairs where mutants with noplace else to go are sometimes allowed to stay temporarily. The living quarters of Pink, the head bartender, are also located here. Mutant rock/grunge band "Nature Laughs Last" performs at the bar every Friday and Saturday night.
The Bunker: An underground labyrinth beneath the Tiernan building, partially built from an abandoned section of subway tunnel. This is the true base of Nocturne's criminal organization, where plans are made and his operatives are trained. His own living quarters (which no one else has entered) are here, as well as rooms for his inner cadre.
The Bunker includes the sparring room, a large space where Nocturne's agents engage in fight training--and where, sometimes, less pleasant things happen. It is unfurnished, except for a ceiling-high mountain of wooden crates in each corner, which are used for climbing or to arrange obstacle courses. The walls and floor are bare concrete.
Tiernan Enterprises: A fifteen-story office building, owned by Nocturne and bearing his real name. It is outwardly the home to his "consulting firm", Tiernan Enterprises, the front for his criminal activities. Some legitimate agencies are at work here, including those that manage his mutant charities, but its true nature is that of a den of extortion, drug trafficking, and various other rackets. Nocturne himself has a corner office on the top floor. The interior of the building is decorated entirely in neutral and pastel shades, as his eyes are rather sensitive to bright colors.
The ground floor includes a small solarium at the rear of the building, overlooking a walled garden with a stone fountain. Nocturne designed this space to be a bubble of tranquility in the middle of the city. He dines here often with his inner cadre of operatives, and there is a kitchen down the hall.
Casselton Mortuary: The funeral parlor owned and managed by Henry Casselton, a human who is a mutant sympathizer and the ally of Nephthys. He has allowed his business to serve as a meeting place for the mutants who oppose Nocturne.
Henry's office is practically a miniature museum of Egyptian artifacts, decorated with funerary objects, framed hieroglyphic scrolls, and statuettes. Some meetings take place here, but others occur in the visitors' parlor. This is a comfortable room decorated in burgundy and beige, with mahogany paneling, antique English pastoral paintings, and plush chairs and sofas.
Grimalkin, Inc.: A detective agency operating out of a storefront office only a few blocks away from Lusus Naturae. Word-of-mouth advertising (the lifeblood of the organization) proclaims it to be the only Private Investigations firm run entirely by and for mutants.
The storefront itself is unremarkable, with a single (cracked) plate-glass window with the company's name and its motto: "Down these mean streets a man must go . . ." A few plants live an unremarkable life on the front windowsill.
Inside, Grimalkin, Inc. consists of an exterior wating room with several worn armchairs, a coffee table with a few water-stained novels, and a perpetual layer of dust. A door with "R. Dawson, Investigator" leads back to the private office.
This is furnished with an armchair and two bookcases, a water cooler, framed photographs from classic movies (as well as a framed investigator's license), a dorm-sized fridge and several filing cabinets. Two hardback chairs face Daws' desk; Daws herself has a swivel chair. The office has several narrow windows set just below the ceiling level, and a solid metal door leading onto the alley behind the building. Where the waiting room gives off an air of gentle neglect, the office is lived-in and comfortable.
The Paragon Club: An upscale nightclub owned by ex-mobster Sidney Rosenstein. Although Sid is personally welcoming to mutants, societal politics have caused the clientele to be mostly human.
The Paragon is home to entertainer Foxy Malone, Sid's best friend and (secretly) a mutant. With his ability to mimic voices, Foxy spends the eight o'clock hour each night imitating other singers upon request, and at ten-thirty gives a half-hour performance of his own songs and comic material.
The decor of the Paragon is Streamline Moderne (a variation of Art Deco) in shades of pale blue and silver, evoking the style of the 1930s. The spacious main floor contains the stage, orchestra pit, dance floor, and
tables for diners. Overlooking this floor level are three semi-circular tiers of booths.
Our Lady of Refuge Catholic Church: Set on a side street of a predominantly mutant area, Our Lady of Refuge is an aging but well-loved and cared for building. The main building is a traditional whitewashed church, complete with belfry; the lot next to it holds a small gym building and a baseball diamond.
Inside, Our Lady of Refuge is clean if somewhat shabby. Stained-glass windows let in subdued light. The pews are heavy, old-fashioned affairs with worn green velvet seats; it also boasts an old-style confessional booth near the altar. There isn't a lot of pomp or glitter in the sanctuary; this is a church for God's less-fortunate followers.
The Rosenstein Home: The fine Colonial house on Long Island is home to Sid Rosenstein, his three children, and their maid Consuela Ramirez. The five bedrooms allow each of them to have their own room. The kitchen is spacious and near-professionally equipped, partly because family friend Alex Malone often enjoys cooking for the family.